cite book | year=2003 | editor=Capcom staff| title=Viewtiful Joe instruction manual | page=15 | publisher=Capcom Entertainment Inc. cite book | year=2003 | editor=Capcom staff| title=Viewtiful Joe instruction manual | pages=19–21 | publisher=. There are 45 other screenshots from other versions of this game or official promotional screenshots. Viewtiful Joe was followed by a direct sequel titled Viewtiful Joe 2 — released for both the GameCube and PlayStation 2 — and two spinoffs: Viewtiful Joe: Red Hot Rumble for the PlayStation Portable and GameCube and Viewtiful Joe: Double Trouble! Joe has no blocking moves when fighting; he only can dodge by jumping or ducking. Each stage in Viewtiful Joe consists of several interconnected missions, or scenes, that the player must complete in order to advance. Interview, screens, movies! Usually, by successfully jumping or ducking, the foe that attacked him will be dazed, leaving the enemy wide open for attack. Dodging enemies' attacks successfully temporarily dazes them, leaving them wide open for attack. One by one, Joe defeats the members of the Jadow, the game's bosses. In the end Silvia became Joe's superhero partner. [11][13] IGN and Eurogamer have additionally pointed out that the PlayStation 2 port suffers slowdown in later stages of the game. [27][28] The character designs created by Kumiko Suekane were inspired specifically by 1960s and 1970s Japanese-costumed tokusatsu television shows such as Kamen Rider and Ultraman. An anime adaption of the game and a manga series were also produced. When the fight ends, Captain Blue and Viewtiful Joe abandon their respective vehicles and face off in a final battle within the space station. Joe was just an average movie lover, and an especially big fan of Tokusatsu movies starring his icon, Captain Blue. It is unlocked through completing four extra battles. [15] Viewtiful Joe's development team initially consisted of six people working under a twelve-month deadline. is a side scrolling beat 'em up game developed by Team Viewtiful and published by Capcom for the GameCube. [11][33][34] A PlayStation 2 port of Viewtiful Joe was released by Clover Studio in 2004. [11][13] The game was also re-released under Nintendo's GameCube Player's Choice label in 2004 in North America and Europe. [31][32] Both the North American and Japanese releases of Viewtiful Joe feature English voice acting in order to keep a "western comic book feel to [the game]. [24] Viewtiful Joe's development team initially consisted of six people working under a twelve-month deadline. Combat consists of fighting multiple enemies on screen at once, with the enemies appearing from all directions, including the foreground and background. As Joe watched, the hero mecha, Six Ma… [19] Joe attempts to leave but not before Silvia requests a V-Watch from her father and to accompany her boyfriend. [75][76], However, in 2012, PlatinumGames announced the development of The Wonderful 101, then known as Project P-100. They then agree to help them deal with Sigma. The plot begins in a movie theatre on Earth in which the game's central character Joe and his girlfriend Silvia are watching a tokusatsu drama starring the aged superhero Captain Blue. Joe is shortly thereafter thrust into Movieland, where Silvia is taken by the villainous group known as Jadow. After accepting a special V-Watch from Captain Blue, Joe transforms into the tokusatsu-style persona "Viewtiful Joe" and sets out to rescue her. Joe is shortly thereafter thrust into Movieland, where Silvia is taken by the villainous group known as Jadow. Viewtiful Joe appeared alongside Mega Man content in Tatsunoko vs. Capcom: Ultimate All-Stars, Marvel vs. Capcom 3 and Worlds Unite. [94][95][96] The franchise would also later be featured in Archie Comics' Worlds Unite crossover with several other Capcom and Sega series, taking place in the Sonic the Hedgehog and Mega Man comics.[97]. Joe tells him off, telling him that he's no hero. ", referring to Capcom's famous little blue robot. [5][10] Clearing the game on various difficulties allows players to play as different characters such as Silvia, Captain Blue and Alastor, with the PlayStation 2 version also allowing players to play as Devil May Cry's Dante. [5] It can additionally cause his attacks to envelop Joe in a temporary heat shield, rendering him immune to flame attacks and setting enemies on fire when struck. The core gameplay is similar to a traditional side-scrolling beat 'em up. ", it refers to Six Majin. The video features a group of people, including Inaba himself, motion captured as some of the game's characters. Combat consists of fighting multiple enemies on screen at once, with the enemies appearing from all directions, including the foreground and background. [21][22] The game was announced in late 2002 as part of the Capcom Five, a line-up of five then-upcoming GameCube games to introduce new content to the console. The oldest, largest and most accurate video game database covering over 280 platforms from 1950 to date! Viewtiful Joe[b] is a side scrolling beat 'em up video game developed by Team Viewtiful for the GameCube. Upon Sticks gaining their attention, however, they transform and take them out. [25] The game was conceived as a "staff-focused project" aimed at increasing the skill of its creators, specifically director Kamiya. Take your favorite fandoms with you and never miss a beat. [86] Shortly thereafter, the website was devoid of content. The former hero reveals that he is the creator of the film in which they currently exist and that he is Silvia's seemingly-deceased father. You can use the links below to write your own review or read reviews for the other platforms of this game. [26] It was released in Japan with the subtitle A New Hope. Joe has a VFX meter, which empties as he uses his powers. It also allows "rapid" punches to be used, by holding the attack button. It was rated the 27th best game made on a Nintendo system in Nintendo Power's "Top 200 Games" list in February 2006 and the 10th best game on the GameCube in its August 2008 issue reflecting on the top 20 games for each system. [20], A budget re-release of the game for the GameCube titled Viewtiful Joe: Revival was released in Japan in late 2003, adding a "Sweet Mode" to decrease the difficulty setting from the original game's "Kids Mode". [7] Game Informer praised it as "a completely original and highly entertaining work of art". The movie's antagonist, having seemingly defeated Captain Blue, suddenly reaches out of the screen and abducts Silvia, taking her into Movieland. Viewtiful Joe is divided into seven stages, or "episodes", interspersed with storyline cutscenes and bookended by an opening and ending cinematic. The game's story concerns Joe, an avid movie-goer whose girlfriend Silvia is kidnapped during a film starring Joe's favorite superhero, Captain Blue. What, you think you're some kinda Mega Man or something? [17], Inaba stated that "[they] wanted to create a challenging game with stunning visuals and fluid gameplay". [23] It was directed by Capcom alumnus Hideki Kamiya, whose previous credits include the planning of Resident Evil and Resident Evil 2 and the direction of Devil May Cry. These three powers are limited by the "VFX Gauge" located at the top of the screen. [8], Viewtiful Joe features unique gameplay elements in the form of Joe's "Viewtiful Effects (VFX) Power", which is designed to emulate camera tricks seen in films. Joe is able to follow Silvia, after being picked up and taken into Movieland by the robot Six Majin. The game contains platforming elements such as the ability to jump and double jump. caption is quite a reference to. ", "Game Developer Choice Awards Archive: 4th Annual Game Developers Choice Awards", "ScrewAttacks GameCube Farewell – Top Ten GameCube Games", "Viewtiful Joe Comes To Kids' WB! The Japanese subtitle of the PS2 release, Before the battle with Hulk Davidson, Joe is asked ", At the start of the level "Midnight Thunder Boy", Joe talks to his fists, saying ". Joe is shortly thereafter thrust into Movieland, where Silvia is taken by the villainous group known as Jadow. 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