8. Juli 2014 um 10:30 Uhr [spoiler] Watch is coming quest. Same here. The critically acclaimed RPG that raised the bar, from the creators of Baldur's Gate 3. At the end of the Knight's Tomb northeast of Hunter's Edge will be two Watchers from Nemesis that have been tasked to capture the Red Imps. As a partial workaround, you can still get the imps at the Homestead to stop following you by killing them. Background You'll receive this quest in the back of the King's Tomb (#1) when you talk to the Watchers Myrthos and Moriendor. Criminal Horse. Discuss Divinity Original Sin, as well as comments posted to our. I sent those two men, who was asking about Imps to Cyseal (I lied). Let us know! No marksman aoe shots work on them as start of combat move. What it won't be—and this should come as no surprise—is Divinity: Original Sin 3. SB 4.2 – Alternative entrance to the Fire pressure plate. If any other Homestead inhabitants witness this, however, they will become hostile towards you and attack. I could shoot one by Bairdotr, get 1800xp, the game would pause a bit and they would all tp away. Therefore, there is no one right solution to this puzzle and the player needs to try on his own. Perhaps the fact that rest of party was out of combat and I managed to get them into combat meanwhile, was helping. Final Fantasy XVI World and Characters Introduced, World of Warcraft Shadowlands Announced for November 23rd, Demon’s Souls Remake New Boss Fight Video Plus Changes, The Ascent An Action-RPG Launches on Xbox Series X, Xbox One and PC in 2021, Baldur’s Gate 3 Patch Notes Share Player In-Game Choice Results. Souls: 0.00 . If you lied, you'll need to teleport to Cyseal Beach to speak to the Watch there. This quest is a reference to the feud between RPG fan sites "RPG Codex" and "RPG Watch" - both big backers of. They do leave their loot, which is mostly nothing, but does include huge healing pots. The Watch confront the imps, then they all teleport away and the quest resolves. Divinity: Original Sin Game Guide by gamepressure.com, Trader: Stabigg - magical weapons and armour also skillbooks and scrolls. Gather your party. Meet the Dark Underlord in front of the Portal To the Hall of Darkness at the. Same here. You can visit the page here. 18,000 bonus exp for killing the imps in Homestead before the watch teleports them away at the end of their conversation. If you intend a lasting exchange of goods, do not do that because he will not be capable to barter after you turn him in. These are cross-posted comments on a wiki page. The Watch is Coming [Divinity OS Wiki] Discuss Divinity Original Sin, as well as comments posted to our Divinity Original Sin Wiki and Divinity Original Sin 2 Wiki. I am sure you mean a +1 attribute book (mystical tome). Then, there will appear the sheep, which you can convince to lend you its fleece, or kill it and take the fleece yourself. Blood and Gore, Violence, Includes online features that may expose players to unrated user-generated content, The Best PlayStation Deals for October 2020, The Most Messed Up Moments in the Comic Book Version of ‘The Boys’, Daily Deals: Preorder Cyberpunk 2077 for PS4, PS5, Xbox One, Xbox Series X, or PC and Save 17% Off, Part 19: Source Temple & Finishing Quests, Things Ghost of Tsushima Doesn't Tell You. The imp gave me also a stat book. Sorry I gave up the imps to the watch, they were annoying as hell. 5 times a minute in the homestead. Baldur’s Gate III promises a lot coming on the heels of Divinity Original Sin II, Larian’s crowning achievement and arguably the best CRPG made to date. Command The Lady Vengeance, and lead its crew through over 60 hand-crafted missions where your actions and choices define the story. I sent those two men, who was asking about Imps to Cyseal (I lied). Discuss Divinity Original Sin, as well as comments posted to our. But can't find 'em there? Perhaps the fact that rest of party was out of combat and I managed to get them into combat meanwhile, was helping. On beach in Cyseal (nearby 2 drunken guards you meet at start). Strategy is the key to solve the puzzle. Are you my mother?" Tell the Watchers the Red Imps currently reside at the, Send the Watchers on a wild goose chase to Cyseal's Beach for Renegade +1. You need to destroy the stone, because the manhole is under it. How to? They will thank you … Trader: Nurt - weapons of Tenebrium (orc stnds under a roof of building), Trader: Horun - ingredients for crafting and magical weapons and armours, BridgeQuest: For Whom the Troll Tolls - after conversation with troll on the bridge, Entrace into villageQuest: Infiltrating the Hunter's Edge - quest ends after entering the village, FountainQuest: To Be, or Not to Be - form skeleton near the fountain, WarehouseQuest: War of the Stones - quest from Jahrl, Outside the villageQuest: The Hunt in Hunter's Edge - from cat Jinxika outside the village or from Ratcatchet, TavernQuests:Distill My Heart - from bartender HershellTrader at the back-alley - tell Grutilda about illegal trades of orc NurtRevenge of Source Hunter - if you've Madora in your team quest would begin after entering the village; target is located on a first floor, Quest: Star-crossed lovers - from orc outside the building, Glen's HouseQuest: The Armoury Key - from orc Gural, SwampsQuest: The Mage's Maze - after meeting Bellegard hidding as gold coins pile, Knight's TombQuest: The Watch is Coming - in the tomb you'll meet two guardians, which will give you this quest, Hut on swampsQuest: The King's Dark Deal - quest available, if you have in your team JahanContinuation of the quest Follow The Wizard, 4 – The Kickstarter tree - location of "weresheep" from the quest The Legend of Weresheep, 5 – Cassandra - continuation of the quest A Forge of Soul, 6 – Entrace into Cassandra's tomb and underground laboratory. Each of the points opens one door with valuables behind it. An argument will ensue, but you'll still resolve the quest. Knight's Tomb. Just make sure you let the conversation start for the 10,200 … How to? I tried single shot grenade them with my rogue, most died but I didn't receive *any* xp. anyone know about the next step after finding them in Cyseal? Over the past two weeks, I’ve played through what the game has to offer in its current state once and am working my way through a second run to see how it stacks up. They inform you that they're looking for the red imps who now inhabit your Homestead. Where are we? If you sent them to Cyseal, visit them and the quest is complete. I spoke to the imps and got a stat book, but it doesn't complete the quest and I can't find the two watchers. Quest: The Watch is Coming - in the tomb you'll meet two guardians, which will give you this quest Hut on swamps Quest: The King's Dark Deal - quest available, if you have in your team Jahan Baldur's Gate 3 is (hopefully) coming to early access in August, but you can watch the new lengthy gameplay demo above from D&D Live 2020's livestream.The near 90-minute demo is … The Watch is Coming is triggered by speaking to the two guards in the very northeast dead end of the temple in Hunter's Edge. FextraBot. After the conversation, you will gain access to a new teleportation point- Bellegard's Maze. I sent those two men, who was asking about Imps to Cyseal (I lied). After the conversation, you will be able to tell on him to Grutilda. You can visit the page here. Divinity: Original Sin (Classic) ... Watch is coming quest. The Watch is Coming is a quest in Divinity: Original Sin and Divinity: Original Sin - Enhanced Edition. But got the quest till the end of the game. Zixzax made a comment about them before and I didn't get what he was talking about and now my characters seem to think they're at the homestead when I talk to the Watchers. However, what seemed to work was when I did a simple shot with Bairdotr, I *missed* at the first imp and combat started, but since Bairdotr had high initiative (21) she had the first move and now could use Arrow Spray, which killed most of imps and I did get the 1800xp per each kill. FextraBot Town Crier. If you don't give them up, the lead Imp gives you a +1 ability book and makes the rest of the imps leave you alone. Quest: The Watch Is Coming. You will get that from the watch as well if you choose to help them instead. Killing the Watchers without choosing either dialogue option will render the quest uncompleteable. An isometric, single player and co-op multiplayer RPG with tactical turn based combat, featuring an innovative co-op dialog system, a highly interactive, systemic and reactive world, classless character development, and lots of choice and consequence situations. All logos and images are copyrighted by their respective owners. This site is not associated with and/or endorsed by the Larian Studios or Larian Studios. Nota: deve essere usato SOLAMENTE per segnalare spam, pubblicità o messaggi problematici (molestie, violenza o volgarità). Your task is to conduct the swaps of the animals so as to reach the field highlighted in green, with any of them. Is there something we didn't discover? Posts: 24377. Advertisement . After you get to the maze, you will notice a chessboard and three levers. If you tell the truth, you need to teleport to the Homestead and walk to the southeast from the Observatory Portal. Joined: Tue Nov 12, 2013 2:27 pm. And then you'll also get 4535 xp for finding the Watch guys on Cyseal's south beach. I would like to know this as well. Divinity: Original Sin (Classic) > General Discussions > Topic Details. I tried several ways. 18,000 bonus exp for killing the imps in Homestead before the watch teleports them away at the end of their conversation. After the animal eats food and progresses to the next field, there appears another food, at random, in its place.